About

Zhenggang Deng
Rigging TD· Facial Rigger

Based in Vancouver, BC. Currently working as Lead Rigger at Sony Pictures Imageworks, with over 15 years of experience as a Rigging and Pipeline TD across live-action and feature animation productions.

I have a passion for both the artistic and technical sides of the craft — whether that’s sculpting characters or diving deep into algorithms and pipeline tools. There’s something uniquely satisfying about solving a hard technical problem and seeing it come to life on screen.

Outside of production work, I enjoy R&D and building tools that push beyond what’s available out of the box — most recently interpBlendShape, a GPU-accelerated Maya deformer plugin developed over several years.

Always happy to connect — feel free to reach out.

Contact: [email protected]